Runecrafting
Intro
Runecrafting is the skill you need to make runes. You have to do the Rune Mysteries quest before you can use this skill, but the quest is very easy, and everything you have to do, is to talk. To train this skill, you don't need much. You only need a pickaxe to get the Rune (or Pure) Essence and the talisman of the rune you want to craft.NOTE: Everything written in italic in this guide is members only. Also, Only members can craft Cosmic, Chaos, Nature, Law, Death Runes, Blood, and Soul Runes.
Mining Rune Essences and Pure Essences
To start, you have to mine the rune essence. To do this, you should only gather the pickaxe with you.To enter the rune essence mining fields, you have to be teleported by one of these magicians:
F2P teleportations:
• Aubury in the rune shop in Varrock• Head Wizard in the basement of Wizard Tower
Member teleportations:
• Wizard Distentor in the Magic Guild• Wizard Cromperty in East Ardougne
• Brimstail in the underground cave in Tree Gnome Village.
Once you get teleported, you'll be in a cave with four rooms with a giant rock in the middle of each room. You will be teleported into one of the rooms. You have to mine one of the large rocks in the middle of a room to get the rune essences.
To get out of the cave, go through the portal. Bank the essences and go back to mine more, and when you have many essences, craft them.
There are currently two types of essences:
Rune EssenceThe Rune Essence can be used to make the 6 basic runes: Air, Water, Earth, Fire, Mind and Body runes, but cannot be used to make runes that can only be crafted on members servers, such as Chaos Runes or combination runes.
Pure Essence
The Pure Essence can be used to make any rune, including the high-level runes and combination runes. Monsters dropping essences will always drop the Pure essences. To mine the Pure Essence, you will have to be on a members-only world, and have higher than level 30 in mining.
For each essence you get, you will earn 5 mining XP.
Talismans and Altars
Talismans
Talismans are either obtained as quest rewards, monster drops, or bought off the Grand Exchange. They are commonly available.Picture | Name | How to get it |
---|---|---|
Air | Given by Sedridor in Rune Mysteries Quest, dropped by lvl2 goblins. | |
Mind | Dropped by Imps, Wizards, Dark Wizards, Yanille Tower Guards, Colonel Radick | |
Water | Dropped by Wizards and Dark Wizards | |
Earth | Dropped by Men & women, Al Kharid Warriors, Farmers, Rogues | |
Fire | Wizards, Dark Wizards, Guards, lvl18 skeletons, Phoenix Guardians | |
Body | Wizards, Dark Wizards, Guards, Hill Giants | |
Cosmic | Dropped by Lesser Demons, Ice Giants, Otherworldly Beings, given from Mysterious Old Man, found in Caskets (Big Net Fishing) | |
Chaos | Dropped by Lesser Demons, Fire Giants, lvl 45 skeletons, Moss Giants, Chaos Dwarfs, Shadow Warriors, Otherworldly Beings, Hobgoblins, Mountain Dwarfs, Black Demons, Baby Blue Dragons, Ice Warriors, given by Mysterious Old Man | |
Nature | Dropped by Barbarians, Hobgoblins, Jogres, Moss Giants, Red Dragons, Black Knights, White Knights, Paladins, Ice Warriors, Mountain trolls, Thiefs, Lesser Demons, Greater Demons | |
Law | Drop from various monsters including Abyssal creatures, Guards, Terrorbirds, Tortoises, Ghouls, and Paladins. | |
Death | Obtained during the Mourning's Ends Part II quest. | |
Blood | Obtained at the end of the Legacy of Seergaze quest. | |
Elemental | Dropped by monsters within the Abyss. It can be used at any of the four Elemental Altars. It cannot be used for combination runes or made into a tiara. | |
Omni talisman | Omni | Obtained through playing the Great Orb Project. It grants access to all runecrafting altars and can be made into a tiara or a staff. |
Altar Locations
You can use your talisman to locate altars, just right click and select locate, as shown on the picture below. To enter the altar, use the talisman with the mysterious ruins. If you have a tiara, you cannot locate the altar, but you will be able to wear it (thus saving one inventory slot) and enter the altar by simply clicking on it.Below, you can see information about each altars' locations.
Altar | Location | Map |
---|---|---|
Air | Between Varrock and Barbarian Village. Just southwest of the Cooking Guild next to the River. | Location map |
Mind | Between Goblin Village and Dwarven Mountain, just south of Wilderness. | Location map |
Water | South-east from the start location for the Lost City Quest, in Lumbridge Swamp | Location map |
Earth | North-east from Varrrock, not far from the Jolly Boar Inn | Location map |
Fire | Just north of the duelling arena in Al Kharid Desert, south from the mining field | Location map |
Body | South of the Monastery between Dwarven Mountain and Barbarian Village. | Location map |
Cosmic | In Lost City, south of the cow pen, in the end of a long tunnel. | Location map |
Chaos | Level 9 wilderness, north of Edgeville, south of the Dark Warriors Castle | Location map |
Astral | Lunar Isle | Location map |
Nature | Just north of Shilo Village, in the southern part of the Karamjan Jungle | Location map |
Law | Northern part of Entrana, just over the bridge leading to Firebird and the Unicorns | Location map |
Death | Light Temple (Mourning's Ends Part II) | N/A |
Blood | Meiyerditch laboratory | N/A |
Tiaras
Instead of using a talisman when making runes, you can also use a Tiara, that you can wear. This way you will have one extra inventory space for an essence, and you can simply click on the altar to enter it. Each rune has its own Tiara.Making Tiaras
Unpowered Tiaras can be made in the Crafting skill with silver. Read more about making tiaras here.
After you've made it, you will have to enchant it. Go to the altar of your choice, while having the talisman and an unpowered Tiara.
"Craft" at the altar, and the talisman will power the Tiara. Once you've done this, you will lose you talisman, but you will get the enchanted Tiara.
Tiaras can be made in every altar you can enter. Below is a table showing how much XP you get for empowering the different tiaras.
Picture | Tiara | Earned XP |
---|---|---|
Air | 25 | |
Mind | 27.5 | |
Water | 30 | |
Earth | 32.5 | |
Fire | 35 | |
Body | 37.5 | |
Cosmic | 40 | |
Chaos | 42.5 | |
Nature | 45 | |
Law | 47.5 | |
Death | 50 | |
Blood | 52.5 | |
Omni tiara | Omni | - |
The Runes: XP, needed level and multiple runes
The higher runecrafting level you get, the better runes you can craft. In addition, you can make more than one rune per essence if you have higher level.NOTE: Crafting cosmic, chaos, nature, law and death runes is only possible on member servers!
Needed levels and earned XP
Picture | Name | Needed level | Earned XP |
---|---|---|---|
Air | 1 | 5 | |
Mind | 2 | 5.5 | |
Water | 5 | 6 | |
Earth | 9 | 6.5 | |
Fire | 14 | 7 | |
Body | 20 | 7.5 | |
Cosmic | 27 | 8 | |
Chaos | 35 | 8.5 | |
Astral | 40 | 8.7 | |
Nature | 44 | 9 | |
Law | 54 | 9.5 | |
Death | 65 | 10 | |
Blood | 77 | 10.5 |
Multiple runes per essences
Combination Runes
Combination runes can only be used on member servers, and can serve as two different runes at the same time.To make a combination rune, you need to bring the talisman of one of the runes you want to combine, and go to the altar for the other rune you want to combine.
If you want to make the Mist Rune, which is a combination of Air and Water, you can do one of these:
• Go to the Air Altar, with a Water Talisman and Water Runes.
• Go to the Water Altar, with an Air Talisman and Air Runes.
Remember, you will also need essences.
Once you're in the altar, enter it and craft normally. This will use up the original runes, your essences AND YOUR TALISMAN. Also, combining Runes only have 50% chance of success. However, you can wear a Necklace of Binding to increase the chance rate to 100%. The Necklace will allow you to make 15 combination runes before running out.
Picture | Rune | Needed level | Earned XP | Made from |
---|---|---|---|---|
Mist | 6 | 8- | Air & Water | |
Dust | 10 | 8.3 | Air & Earth | |
Mud | 13 | 9.31 | Water & Earth | |
Smoke | 15 | 9.48 | Air & Fire | |
Steam | 19 | 10 | Water & Fire | |
Lava | 23 | 10.48 | Earth & Fire |
Pouches
Bar none, pouches are the best update runecrafters have ever received in this game. They allow you to carry extra essence each trip, allowing you to create more runes, allowing you to get more experience and cash. They are obtained via a couple different methods, though killing creatures in the abyss is the original method. You can position your pouches in your inventory so that it is easiest for you to click quickly to empty at the altar. It varies from person to person, so choose what fits you best. You can only obtain one of each pouch, so make sure to get them all!Pouches degrade over time and must be repaired. You can do this by talking to the Dark Mage in the middle of the Abyss, using the lunar spell 'Contact NPC' (talk to the Dark Mage), or by paying Wizard Korvak in the Runecrafting Guild.
Abyss
The Abyss is a place that grants quick access to Runecrafting altars. To gain access, you must first complete a small task by the Zamorak mage located just north of Edgeville. This is the same mage that you must talk to each time to be teleported to the Abyss. While the Abyss is a great place to quickly access Runecrafting altars, the return of player-killing has made this a very dangerous method. You must pass the player-killers, enter the Abyss, then make your way past even more creatures attacking you in a multi-combat area to get to your respective altar. This sounds mindboggling, but it is actually quite simple.When you enter the Abyss, you will have your prayer drained to zero and become skulled. The area consists of two things: an inner and outer circle. You begin on the outside and must find a way to the inside. There are shortcuts that require various skills to cross through. Higher levels will give you a higher success rate (meaning faster runecrafting runs). Skills that may be required are thieving, woodcutting, mining, firemaking, and agility. You don't need to meet the requirements for ALL of them. Instead, you can just bring a pickaxe and find a mining entrance each time. When you enter the inner ring, you will find portals in the middle. Simply find the portal that corresponds to the altar you want to go to. In the very center is the Dark Mage, who will repair your pouches when they degrade.
The most common method of using the Abyss is to have a bank full of charged Amulet of Glorys. Run through the Abyss, craft your runes, teleport to Edgeville, bank and repeat.
Zamorak Mage Institute (ZMI) / Ourania Altar
Looking for fast runecrafting experience? Then look no further. The ZMI Altar is the fastest experience for runecrafting on a consistent basis. There isn't much profit involved (if any), but the experience is the best. The entrance to this altar is near the Red Sallamanders hunter spot, north of Castle Wars. There is a banker located near the altar that requires payments of runes to access his bank each time. He charges 20 of any one rune each time. There are two different routes to get from the banker and entrance to the altar. The long route is completely safe and involves running around a windy maze and crossing through an Agility shortcut. The short route consists of running through some medium level zamorak rangers and warriors.The most effective way to use the ZMI Altar is to fill up your bank. Have your three largest pouches, an air staff, weight-reducing gear, and lots of one type of rune for payment (fires work great). You will also want to be on the Lunar spellbook. There is a ZMI Runecrafting world that will make this place completely safe because of the mass numbers of players. Prayer isn't even needed, but it doesn't hurt to use it.
- Talk to the banker and use Fire Runes for payment to withdraw pure ess
- Fill up your pouches through 2-3 transactions
- Run along the short route using protect from range (leave on if you want)
- Craft your runes at the altar, empty the pouches, craft again
- Use the 'OuraniaTeleport' spell
- Run back down the ladder and recharge prayer at the altar if needed
- Talk to the banker and go again!
Explorer's Ring
The Explorer's Ring 2 from the Lumbridge and Draynor achievement diary has a 10% chance to craft an additional rune per essence you use. This only works with air, water, earth, and fire runes and the chance is for each essence. This means that you will get an average of about 3 extra essence per trip.Guide credits
Written by: Aliensvortex
Special thanks to: 1337Jedi (Rune Essence map), Kevin, Night_Elf45
Last update: 15-Apr-2011 17:08 by Death
Special thanks to: 1337Jedi (Rune Essence map), Kevin, Night_Elf45
Last update: 15-Apr-2011 17:08 by Death